Missions explore aspects of the story behind Tau Station.

All known missions

Mission Level Station Area NPC Released P1 R2 S3 Sy4
CORETECHS Calibrations 1 Tau Station Port Fellie Norbush Closed α X 1 1
Secrets and Servos5 1 Tau Station Bar Eleni Llywelyn Closed α X 1 1
Ready Player Everyone 1 Tau Station Government Center Errik Mclure Closed α X 1 1
Prologue: Fighting off the Pod Fog6 (tutorial) 1 Tau Station Hotel Rooms Evangeline 2019-10-15 X X 1 1
Fly Hard: An Emberfest Tale 1 Tau Station Port Jelena Starkiss 2019-12-23 ? 1 1
The Bad Egg: A Reclamation Story 1 København Employment Vilhelm 2020-06-09 X 1 1
A Rude Awakening7 2 Tau Station Clones Tamhas 2018-01-31 X 2 1
X Marks Our Shot 2 København Inn Pompano 2018-02-07 1 1
Bond Villain 2 Tau Station Ruins Hennix 2020-05-01 X 1 1
Cloned but not Forgotten 3 København Port Iwo Closed α 1 1
Downed Quixote 3 København Market Corneel Closed α 1 1
Moemedi More Problems 3 København Port Iwo Closed α 1 1
Holy Work 4 Daedalus Bar Strabo Talos Closed α 1 1
The Lost Children 4 Daedalus Market Shadiya Reeve Closed α 1 1
Waste Not, Want Not 4 Daedalus Government Center Brother Alpheus Closed α 1 1
From the Ashes 4 Daedalus Residences Sister Fotini 2018-02-21 2 1
A System Shock 5 Taungoo Station Gym Yuzana Closed α 1 1
Freedom for the Press 5 Taungoo Station Inn Sho Sein Closed α 1 1
Symposium of Souls 5 Taungoo Station Security Sergeant Diao Bu Closed α 1 1
Smoke and Mirrors 5 Taungoo Station Market Saya Khun 2018-02-28
First do no Harm 5 Sol Jump Gate Security Mazhar 2018-09-05 X 1 1
Eat Your Heart Out 5 Moissan Station Brig Ensign Jarka 2021-08-16 X 1 1
Beam Me Up 6? Nouveau Limoges Closed α
In the Name of Honor 6? Nouveau Limoges Closed α
Possession 6? Nouveau Limoges Closed α
The Hollow Ship 6 Sol Jump Gate Interstellar Shuttles Consortium Officer Bilko Closed α X 1 1
Possessed 6 Nouveau Limoges 2018-02-21
One's Own Hands 6 Sol Jump Gate Shipping Bay Jana 2018-02-28 ?8 2 1
She Sells Spaceshells 6 Sol Jump Gate Bank Talia Lish 2018-02-28 X 1 1
Hailing Red Jane 7? Alpha Centauri Jump Gate Closed α
The Sleepless Ship 7? Alpha Centauri Jump Gate Closed α
The Tinkerer & Mrs. Star 7? Alpha Centauri Jump Gate Closed α
Beyond the Seal 7 Alpha Centauri Jump Gate 2018-03-15
The Chemist 7 Moissan Station Bar Drab Tooth 2018-03-15 9
The Damsel in the Dark 7 Moissan Station 2018-04-25
Fun Gus Among Us 7 Moissan Station Market Fun Gus 2018-08-08 X 1 1
Absolute Power 8? Paris Spatiale Closed α
After the Harvest 8? The Ghost of Mali Closed α
All That Glitters 8? Paris Spatiale Closed α
Dark Star, Bright 8? The Ghost of Mali Closed α
Stealing from Ghosts 8? The Ghost of Mali Closed α
The Last Night in Paris 8 Paris Spatiale Closed α
Namesake 8 Ghost of Mali 2018-03-21
Shrine of Remains 8 Paris Spatiale 2018-04-04
Clean Slate 9 Cirque Centauri Closed α
Everybody Loves a Clown 9 Cirque Centauri Closed α
On Thin Ice 9? Spirit of Botswana Closed α
Poetic Justice 9 Cirque Centauri Closed α
To the Last Drop 9? Spirit of Botswana Closed α
Untamed Menagerie 9? Spirit of Botswana Closed α
Dear Heart 9 Cirque Centauri 2018-04-04
Dancers of the Night Water 9 Spirit of Botswana 2018-04-11
One Egg, Two Yolks: A Reclamation Revelation 9 Bordeaux Station Employment Renata Sauvignon 2021-04-23 1 1
On the Outside 10 Yards of Gadani Market Azali Sambi Closed α 4 2
Twisting Nether 10 Yards of Gadani Port Slyniti Closed α X 1 1
The Warning 10 Bordeaux Station 2018-03-28 2 1
Fair Game 10 Bordeaux Station 2018-04-25
Ships in the Night 10 Yards of Gadani Ship Breaking Mehreen Rana 2018-05-09 X 1 1
The Beast of Bordeaux 10 Bordeaux Station Port Aurelija 2018-05-09 X 1 1
By Any Means 10 Bordeaux Station Gym Augustine 2018-05-30 X 1 1
The Brinkmanship 10 Yards of Gadani Local Shuttles Baggage Attendant Troy 2018-07-11 1 1
Hello Stranger 10 Barnard’s Star Jump Gate Bar Yolanda Harris 2018-09-27 X 2 1
The Crossing 10 Barnard’s Star Jump Gate Hotel Rooms Egan 2018-09-27 X 1 1
Keeping the Peace 10 Barnard’s Star Jump Gate Government Center Orson Xian 2018-10-10 1 1
The Lion’s Den 11 Hopkins' Legacy Security Emmeline 2018-10-10 1 1
In the Crossfire 11 Hopkins' Legacy Market Oliver 2018-10-17 10 1 1
The White Lady 11 Hopkins' Legacy Bar Hugh 2018-10-24 11 1 1
Moments of Truth 11 Hopkins' Legacy Brig Martin Clarke 2020-07-17 X 2 1
Education 12 Estación de Amazon Market Oksana Yanick 2018-10-17 X 1 1
Enemy of the Gate 12 Barnard’s Star Jump Gate Port Dorian 2018-10-24 12 1 1
A Difficult Anniversary 12 The Maid of Orléans Government Center Ava Dusol 2018-10-2513 X 1 1
Hero’s Journey 12 Estación de Amazon Consortium Embassy Gerold Jana 2018-10-31 X 2 1
A Minor Offense 12 The Maid of Orléans Ruins Lieutenant Max Marchand 2018-11-07 X 1 1
Invent FEST 12 Sirius Jump Gate Bar Pharaoh Byzantium 2020-12-31 ? 1 1
The Apples of their Eye 12 Sirius Jump Gate Ruins Jellyfish Girdle 2020-12-31 ? 1 1
Wanted Dead or Alive 12 Sirius Jump Gate Interstellar Shuttles Matrix Ozone 2020-12-31 ? 1 1
Journey’s End 13 Estación de Amazon Consortium Embassy Gerold Jana 2018-11-0714 15 1 1
Send in the Clones 13 Caen Stronghold Market Cloister Vindaloo 2018-11-14 X 1 1
Stormbringer 13 Estación de Amazon Government Center Commander Luka 2018-11-14 16 1 1
Honor Among Thieves 13 The Maid of Orléans Docks Adda Core 2018-11-22 X 1 1
Ladybug and the Tramp 13 Caen Stronghold Lounge Paradox Virtue 2018-11-22 X 1 1
Family Matters 13 L 726-8 Jump Gate Interstellar Shuttles AGS Contractor 265 2019-04-18 X 1 1
The Curious Incident 13 Orwell Stronghold Market Nyx Bozic 2019-04-18 X 1 1
Paper-Thin Lies 13 L 726-8 Jump Gate Lounge Clark Gable 2020-12-02 X 1 1
Paper Town 13 L 726-8 Jump Gate Bar Pressley Garnier 2020-12-02 17 1 1
All Our Activisms 13 The House of Congo Lounge Alphonse Ndala 2020-12-31 ? 1
All Our Hackers 13 The House of Congo Inn Barium Theory – Caracal Cyborg (He/him) 2020-12-31 18 1 1
Hasta La Visa 13 The House of Congo Security Goetia – Caracal Elite (No Pronouns Please!) 2020-12-31 ? 1 1
H.Y.T.T.I.O.A.O.A. 13 Heinlein Stronghold Market C.M.O.T Dribbler 2022-03-29 ? 1 1
Individual Granted Objective Responsibility 13 Heinlein Stronghold University Malleable Dolomite 2022-04-26 ? 1 1
The Heat Is On 13 Sirius Jump Gate Gaule Embassy Colline Beverly 2022-05-11 ? 1 1
Seeking the Sanguine Samhain 13 Heinlein Stronghold Local Shuttles Quantum Spanner 2022-05-04 ? 1 1
The C.O.B.R.A. Effect 13 Heinlein Stronghold Government Center Aby Stander 2022-10-07 ? 1 1
The Writing On the Wall 13? The House of Congo Shipping Bay Marmalade Eland (She/her) 2022-10-07 ? 1 1
Riches to Rag-Tag 14 Caen Stronghold Hotel Rooms Henry Hephaestus 2018-11-30 X 1 1
Fanning the Flames 14 The Maid of Orléans Government Center Gaspard Kieren 2018-12-31 19 220 1
My Savior 14 Spirit of Tianjin Local Shuttles Greeter Paul 2019-02-05 X 1 1
Ghosts in the Machine 14 Caen Stronghold Bar Charly Anderson-Farrar 2019-02-28 21 1 1
Shadow in the Dark 14 Caen Stronghold Port Gherrek 2019-03-19 22 3 223
Solomon's Treasures 14 Orwell Stronghold Local Shuttles Criles Nane 2019-10-15 ?24 1 1
Dynamic Evaluation 14 Orwell Stronghold Side Jobs Eva Kypos 2020-06-09 25 1 1
One Life on Little Earth 14 L 726-8 Jump Gate Clones Flora Robinson 2023-02-02 ? 1 1
Curtain Call 14? Spirit of Tianjin Security Charmane Parris 2023-02-02 ? 1 1
Trade Secrets 15 Spirit of Tianjin Decommissioned Area Talisa Banks 2019-02-28 26 1 1
Clone of Contention 16 Spirit of Tianjin Gym Muscle Man 2019-03-19 27 1 1
Bloody Evaluation 16 Orwell Stronghold Vendors Stella Koukoubani 2020-07-17 28 2 1
A Farewell to Armors 16 Ross 154 Jump Gate Government Center Paulo Reiser 2022-08-08 ? 1 1
Thereafterward 16? Ross 154 Jump Gate Inn Charlotte Rampling 2023-02-02 ? 1 1
Mind Over Manners 16? Ross 154 Jump Gate 2023-02-02? 29
The Scalp 16? Ross 154 Jump Gate 2023-02-02? 30
Lost Boy I 16? LeGuin Stronghold Government Center Reginald Smythe 2023-02-02 ? 1 1
Lost Boy II 16? LeGuin Stronghold Government Center Gerald Blackleg 2023-02-02? 31 1 1
Lost Boy III 16? LeGuin Stronghold Hotel Rooms Ryan Tiberius 2023-02-02? 32 1 1
Trophy Wife 17 Asimov Freehold Bar Jassandra Phoenix 2020-12-02 X 3 2
Tinker, Taylor, Soldier, Die 17 Madame de Pompadour Market Tam Tim 2021-04-23 X 1 1
Citizen Omni-Chronicle: Settled Dust 17 The House of Syria Market Gaius Saladin 2021-08-16 X 1 1
Making a Killing 17 The House of Syria Decommissioned Area Karl Guigino 2022-05-04 ? 1 1
The Art or The Artist 17 Madame de Pompadour Market Philippe Gaston 2022-08-08 ? 1 1
Cradling the Stars 17? Madame de Pompadour Market Philippe Gaston 2022-08-08? 33 1 1
The Eye of Iridium 17? Madame de Pompadour Inn Gaspar Simenon 2023-02-02 ? 1 1
Fool’s Gold 19 Cape Verde Stronghold Bar Jada Perez 2020-05-01 X 1 1
Down With the Sickness 19 Cape Verde Stronghold Decommissioned Area Shinji Kinsaka 2020-06-09 X 1 1
Unrequited 19 Asimov Freehold Employment Fareeha Adela 2020-06-09 X 1 1
Drone Alone: An Emberfest Caper 24 Spirit of New York City Lounge Gunther Sentraperk 2020-12-31 34 1 1
The Paper Trail 26? YZ Ceti Jump Gate Interstellar Shuttles Antonina Samiya 2022-10-07 ? 1 1
The Truth is Down There 27 Spirit of New York City Bar Bing Lancaster 2022-08-08 ? 1 1

Note: Sort order: level, release date, mission name.

There is also the option to accept some Discreet Work or perform Side Jobs.


You’re exploring the shipyard of København Station when you bump into Kane, the distraught owner of Citizen Shipbuilders. He’s recently challenged his rival, Chamberlain, to a contest to prove who can build the fastest ship, but now the day of the race has come and he knows he’s going to lose. He doesn’t really care how you do it, but he needs you to get the race called off and will pay you a reward to make it happen.

As you navigate Tau Station, your character will be offered missions. There’s nothing really unusual there; missions are pretty common in MMOs. A non-player character (NPC) has a problem and hires you to solve it. You do the work, get your pay and experience points, and move on. But we see every mission, even the short ones, as a chance for the player to interact with the game world and make meaningful choices through their character.

A mission is a story, and Tau Station is a game built around stories.

Some are fairly short and straightforward like the one described above, “Competitive Edge.” It’s just a side mission, a brief interaction with an NPC that gives you a little insight into their life and the background of the space station you’re on. Other story plots are longer and more involved, spreading out over several missions and stations. They may give you clues about what caused the Catastrophe, or delve into the differences between the game’s Consortium and Gaule governments. The missions in the game will take many forms, and with a setting as rich as Tau Station’s there’s no shortage of story ideas and themes to explore. What they all have in common, even the side missions, is that they involve player choice.

We think that stories in games are the most fun when you have agency as a player and can affect the course of the action. We also think those kinds of stories are the most fun to write, so it works out well for everyone. There’s absolutely nothing wrong with the occasional “fetch” mission, such as when an NPC hires you to go to the next station over, pick up an item, and bring it back for them. Tau Station will offer some missions along those lines. But in most of the missions we write we’re striving to give you a more interesting, interactive, experience than that.

In some missions your goal is clear: the NPC needs you to do something fairly specific. But how you accomplish your task will be up to you, based on how you want to play your character. “Competitive Edge” asks you to decide how to go about getting the race canceled. If you like to be reasonable or have a high Social stat, you might appeal to Chamberlain’s better nature by reminding her of all the people who will lose their jobs if Kane’s shipyard goes under. Or maybe you’re feeling a bit more forceful and will use your Strength to convince her to call off the race through intimidation or combat. To keep things interesting, sometimes we throw in hidden options for your character that you’ll only find if you go looking. After all, Chamberlain can’t win the race if she doesn’t have a working ship …

At other times your choice will be less about how to do something and more about what you should do. You’ll be asked to make tough decisions, and the path that you take may lead to very different outcomes for you and the NPCs involved. Perhaps the NPC that you thought was the victim turns out to be the aggressor and you must decide whether or not to keep helping them, even at the expense of others. Or you could be hired for what looks like a totally legitimate job and discover that you’ve gotten mixed up in some criminal activity. Should you take the risk and finish the job? Turn the criminals over to station security? It will be your call. But be prepared to deal with the results – your actions in the missions can affect how much you get paid, your reputation with political factions, what information you learn, even who around you lives and dies.

And sometimes, as in life, you’re going to be presented with multiple options but with no clearly comfortable way forward or happy ending in sight. In a post-Catastrophe galaxy where most people are just trying to survive, it isn’t always possible to be the good guy and there may be no moral choice you can make. At these moments it really comes down to how you perceive your character and the game world around you. Your character will come to life through the choices and decisions you make.

What all this means for the game is that no two players are going to have the same exact experience. The actions you take and the choices you make in the missions can lead to very different outcomes, and those outcomes can affect your character elsewhere in the game and in other missions that you take in the future. You might find yourself in the game’s chat room discussing a mission with a friend and discover that you each got a different piece of information or reward out of it. Their ending to “Competitive Edge” might have been completely different than yours, and that’s part of what makes Tau Station so much fun.

Mission Chapters

Book 1: Recovery

Systems: Sol, Alpha Centauri

An awakening of sorts, stumbling through darkness within more darkness. We hunt among the ashes for clues that might explain the Catastrophe. What happened? Will it happen again? Did we…deserve it? We hunt for clues about who we are…

Book 2: Sequencing

Systems: Barnard's Star, Sirius, L 726-8, Ross 154, Ross 248, Epsilon Eridani, Lacaille 9352, Ross 128, L 789-6, Procyon, Tau Ceti, YZ Ceti, Luyten's Star, L 143-23

Book 3: Run

Book 4: Fault Tolerance

Book 5: Daemons

Book 6: Convergence


I like a good story well told. That is the reason I am sometimes forced to tell them myself.
Mark Twain

One of the core pillars of Tau Station are its missions. They are the main medium by which you can experience the many stories of our galaxy, how we introduce you to its denizens and engage you with their struggles, their passions, fears, their loves and laughs. Our missions weave throughout the systems and their stations, tying in themes and genres while guiding you through each narrative.

“A good story well told,” is very much how we approach the crafting of our missions. We want them each to feel like a unique short story that takes you on a journey, be it of emotion, humor, adventure, or the like. We craft them with the user experience very much at the forefront of our design, wanting to engage you in the most satisfying way possible. Aspects such as subtext, agency, and conflict are some of the lenses through which we view and review our missions many times over before we make them live.

There are a number of mission types that each focus on a part of Tau Station that we want to help you delve into. What we refer to in game as Missions tell a variety of tales and tend to explore the thematic focus of the station they originate on. They are the people’s stories, introducing you to characters and seeking to engage you in a number of ways. Some example include:

The HollowshipSol Jump Gate

An ancient and apparently unmanned vessel has arrived at Sol Jump Gate. Various factions demand ownership when the ship suddenly comes to life and demands you, and only you, enter to defuse the self-destruct protocol it has just initiated!

Bloody EvaluationOrwell Stronghold

A series of murders framed as grotesque art pieces will take the player and their sleuthing partner Qui9 around Spirit of Tianjin. Question suspicious patrons, check recordings and gather clues—but know the murderer may also be keeping an eye on you.

Moments of TruthHopkins’ Legacy

A once-revered Tanegashima fleet admiral languishes in a brig cell on a treason charge. She counts off the days until her capital sentence, troubled by one lingering question about her past. Can you help find the answer before her time runs out?

Our Mission Dispatch (and two and three) posts can further tease you with a little extra detail on many more if you find your curiosity piqued!

Weaving through the aforementioned Missions and the stations they take place on is a newer development we are adding very soon. Core Stories grab the mystery at the heart of Tau Station and guide you through the shadows to try and unravel its dangerous plot line. Core Stories will have a unique functionality that focuses on this epic scale quest that will take you through the galaxy and where your choices can branch off into a multitude of possibilities!

Story is quite obviously front and center in a lot that makes up Tau Station. If Tau Station was some sort of time-traveling, intergalactic alien, narrative would absolutely be one of his and her hearts. Each beat tells a tale that we have carefully woven with utmost respect and care so that it reads like a lovingly crafted short story that you direct.


  • Missions will be terminated if they run longer than 15 days:

The mission '<mission>' has been terminated: mission ran longer than 15 days.

Tau Station Notebook

Tau Station Notebook is an on-going project to conceptualise the storyline behind Tau Station. The results are progressively being included in this Tau Station Wiki, under the Additional information from the storyline section. An experimental conceptual approach, as the next image, is updated here as missions are processed.

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