Missions explore aspects of the story behind Tau Station.
All known missions
Mission | Level | Station | Area | NPC | Released | P1 | R2 | S3 | Sy4 |
---|---|---|---|---|---|---|---|---|---|
CORETECHS Calibrations | 1 | Tau Station | Port | Fellie Norbush | Closed α | X | ✓ | 1 | 1 |
Secrets and Servos5 | 1 | Tau Station | Bar | Eleni Llywelyn | Closed α | X | ✓ | 1 | 1 |
Ready Player Everyone | 1 | Tau Station | Government Center | Errik Mclure | Closed α | X | ✓ | 1 | 1 |
Prologue: Fighting off the Pod Fog6 (tutorial) | 1 | Tau Station | Hotel Rooms | Evangeline | 2019-10-15 | X | X | 1 | 1 |
Fly Hard: An Emberfest Tale | 1 | Tau Station | Port | Jelena Starkiss | 2019-12-23 | ? | ✓ | 1 | 1 |
The Bad Egg: A Reclamation Story | 1 | København | Employment | Vilhelm | 2020-06-09 | X | ✓ | 1 | 1 |
A Rude Awakening7 | 2 | Tau Station | Clones | Tamhas | 2018-01-31 | X | ✓ | 2 | 1 |
X Marks Our Shot | 2 | København | Inn | Pompano | 2018-02-07 | ✓ | 1 | 1 | |
Bond Villain | 2 | Tau Station | Ruins | Hennix | 2020-05-01 | X | ✓ | 1 | 1 |
Cloned but not Forgotten | 3 | København | Port | Iwo | Closed α | ✓ | 1 | 1 | |
Downed Quixote | 3 | København | Market | Corneel | Closed α | ✓ | 1 | 1 | |
Moemedi More Problems | 3 | København | Port | Iwo | Closed α | ✓ | 1 | 1 | |
Holy Work | 4 | Daedalus | Bar | Strabo Talos | Closed α | ✓ | 1 | 1 | |
The Lost Children | 4 | Daedalus | Market | Shadiya Reeve | Closed α | ✓ | 1 | 1 | |
Waste Not, Want Not | 4 | Daedalus | Government Center | Brother Alpheus | Closed α | ✓ | 1 | 1 | |
From the Ashes | 4 | Daedalus | Residences | Sister Fotini | 2018-02-21 | ✓ | 2 | 1 | |
A System Shock | 5 | Taungoo Station | Gym | Yuzana | Closed α | ✓ | 1 | 1 | |
Freedom for the Press | 5 | Taungoo Station | Inn | Sho Sein | Closed α | ✓ | 1 | 1 | |
Symposium of Souls | 5 | Taungoo Station | Security | Sergeant Diao Bu | Closed α | ✓ | 1 | 1 | |
Smoke and Mirrors | 5 | Taungoo Station | Market | Saya Khun | 2018-02-28 | ✓ | |||
First do no Harm | 5 | Sol Jump Gate | Security | Mazhar | 2018-09-05 | X | ✓ | 1 | 1 |
Eat Your Heart Out | 5 | Moissan Station | Brig | Ensign Jarka | 2021-08-16 | X | ✓ | 1 | 1 |
Beam Me Up | 6? | Nouveau Limoges | Closed α | ✓ | |||||
In the Name of Honor | 6? | Nouveau Limoges | Closed α | ✓ | |||||
Possession | 6? | Nouveau Limoges | Closed α | ✓ | |||||
The Hollow Ship | 6 | Sol Jump Gate | Interstellar Shuttles | Consortium Officer Bilko | Closed α | X | ✓ | 1 | 1 |
Possessed | 6 | Nouveau Limoges | 2018-02-21 | ✓ | |||||
One's Own Hands | 6 | Sol Jump Gate | Shipping Bay | Jana | 2018-02-28 | ?8 | ✓ | 2 | 1 |
She Sells Spaceshells | 6 | Sol Jump Gate | Bank | Talia Lish | 2018-02-28 | X | ✓ | 1 | 1 |
Hailing Red Jane | 7? | Alpha Centauri Jump Gate | Closed α | ✓ | |||||
The Sleepless Ship | 7? | Alpha Centauri Jump Gate | Closed α | ✓ | |||||
The Tinkerer & Mrs. Star | 7? | Alpha Centauri Jump Gate | Closed α | ✓ | |||||
Beyond the Seal | 7 | Alpha Centauri Jump Gate | 2018-03-15 | ✓ | ✓ | ||||
The Chemist | 7 | Moissan Station | Bar | Drab Tooth | 2018-03-15 | ✓9 | ✓ | ||
The Damsel in the Dark | 7 | Moissan Station | 2018-04-25 | ✓ | |||||
Fun Gus Among Us | 7 | Moissan Station | Market | Fun Gus | 2018-08-08 | X | ✓ | 1 | 1 |
Absolute Power | 8? | Paris Spatiale | Closed α | ✓ | |||||
After the Harvest | 8? | The Ghost of Mali | Closed α | ✓ | |||||
All That Glitters | 8? | Paris Spatiale | Closed α | ✓ | |||||
Dark Star, Bright | 8? | The Ghost of Mali | Closed α | ✓ | |||||
Stealing from Ghosts | 8? | The Ghost of Mali | Closed α | ✓ | |||||
The Last Night in Paris | 8 | Paris Spatiale | Closed α | ✓ | |||||
Namesake | 8 | Ghost of Mali | 2018-03-21 | ✓ | |||||
Shrine of Remains | 8 | Paris Spatiale | 2018-04-04 | ✓ | |||||
Clean Slate | 9 | Cirque Centauri | Closed α | ✓ | |||||
Everybody Loves a Clown | 9 | Cirque Centauri | Closed α | ✓ | |||||
On Thin Ice | 9? | Spirit of Botswana | Closed α | ✓ | |||||
Poetic Justice | 9 | Cirque Centauri | Closed α | ✓ | |||||
To the Last Drop | 9? | Spirit of Botswana | Closed α | ✓ | |||||
Untamed Menagerie | 9? | Spirit of Botswana | Closed α | ✓ | |||||
Dear Heart | 9 | Cirque Centauri | 2018-04-04 | ✓ | |||||
Dancers of the Night Water | 9 | Spirit of Botswana | 2018-04-11 | ✓ | |||||
One Egg, Two Yolks: A Reclamation Revelation | 9 | Bordeaux Station | Employment | Renata Sauvignon | 2021-04-23 | ✓ | 1 | 1 | |
On the Outside | 10 | Yards of Gadani | Market | Azali Sambi | Closed α | ✓ | ✓ | 4 | 2 |
Twisting Nether | 10 | Yards of Gadani | Port | Slyniti | Closed α | X | ✓ | 1 | 1 |
The Warning | 10 | Bordeaux Station | 2018-03-28 | ✓ | ✓ | 2 | 1 | ||
Fair Game | 10 | Bordeaux Station | 2018-04-25 | ✓ | |||||
Ships in the Night | 10 | Yards of Gadani | Ship Breaking | Mehreen Rana | 2018-05-09 | X | ✓ | 1 | 1 |
The Beast of Bordeaux | 10 | Bordeaux Station | Port | Aurelija | 2018-05-09 | X | ✓ | 1 | 1 |
By Any Means | 10 | Bordeaux Station | Gym | Augustine | 2018-05-30 | X | ✓ | 1 | 1 |
The Brinkmanship | 10 | Yards of Gadani | Local Shuttles | Baggage Attendant Troy | 2018-07-11 | ✓ | ✓ | 1 | 1 |
Hello Stranger | 10 | Barnard’s Star Jump Gate | Bar | Yolanda Harris | 2018-09-27 | X | ✓ | 2 | 1 |
The Crossing | 10 | Barnard’s Star Jump Gate | Hotel Rooms | Egan | 2018-09-27 | X | ✓ | 1 | 1 |
Keeping the Peace | 10 | Barnard’s Star Jump Gate | Government Center | Orson Xian | 2018-10-10 | ✓ | 1 | 1 | |
The Lion’s Den | 11 | Hopkins' Legacy | Security | Emmeline | 2018-10-10 | ✓ | 1 | 1 | |
In the Crossfire | 11 | Hopkins' Legacy | Market | Oliver | 2018-10-17 | ✓10 | ✓ | 1 | 1 |
The White Lady | 11 | Hopkins' Legacy | Bar | Hugh | 2018-10-24 | ✓11 | ✓ | 1 | 1 |
Moments of Truth | 11 | Hopkins' Legacy | Brig | Martin Clarke | 2020-07-17 | X | ✓ | 2 | 1 |
Education | 12 | Estación de Amazon | Market | Oksana Yanick | 2018-10-17 | X | ✓ | 1 | 1 |
Enemy of the Gate | 12 | Barnard’s Star Jump Gate | Port | Dorian | 2018-10-24 | ✓12 | ✓ | 1 | 1 |
A Difficult Anniversary | 12 | The Maid of Orléans | Government Center | Ava Dusol | 2018-10-2513 | X | ✓ | 1 | 1 |
Hero’s Journey | 12 | Estación de Amazon | Consortium Embassy | Gerold Jana | 2018-10-31 | X | ✓ | 2 | 1 |
A Minor Offense | 12 | The Maid of Orléans | Ruins | Lieutenant Max Marchand | 2018-11-07 | X | ✓ | 1 | 1 |
Invent FEST | 12 | Sirius Jump Gate | Bar | Pharaoh Byzantium | 2020-12-31 | ? | ✓ | 1 | 1 |
The Apples of their Eye | 12 | Sirius Jump Gate | Ruins | Jellyfish Girdle | 2020-12-31 | ? | ✓ | 1 | 1 |
Wanted Dead or Alive | 12 | Sirius Jump Gate | Interstellar Shuttles | Matrix Ozone | 2020-12-31 | ? | ✓ | 1 | 1 |
Journey’s End | 13 | Estación de Amazon | Consortium Embassy | Gerold Jana | 2018-11-0714 | ✓15 | ✓ | 1 | 1 |
Send in the Clones | 13 | Caen Stronghold | Market | Cloister Vindaloo | 2018-11-14 | X | ✓ | 1 | 1 |
Stormbringer | 13 | Estación de Amazon | Government Center | Commander Luka | 2018-11-14 | ✓16 | ✓ | 1 | 1 |
Honor Among Thieves | 13 | The Maid of Orléans | Docks | Adda Core | 2018-11-22 | X | ✓ | 1 | 1 |
Ladybug and the Tramp | 13 | Caen Stronghold | Lounge | Paradox Virtue | 2018-11-22 | X | ✓ | 1 | 1 |
Family Matters | 13 | L 726-8 Jump Gate | Interstellar Shuttles | AGS Contractor 265 | 2019-04-18 | X | ✓ | 1 | 1 |
The Curious Incident | 13 | Orwell Stronghold | Market | Nyx Bozic | 2019-04-18 | X | ✓ | 1 | 1 |
Paper-Thin Lies | 13 | L 726-8 Jump Gate | Lounge | Clark Gable | 2020-12-02 | X | ✓ | 1 | 1 |
Paper Town | 13 | L 726-8 Jump Gate | Bar | Pressley Garnier | 2020-12-02 | ✓17 | ✓ | 1 | 1 |
All Our Activisms | 13 | The House of Congo | Lounge | Alphonse Ndala | 2020-12-31 | ? | ✓ | 1 | 1 |
All Our Hackers | 13 | The House of Congo | Inn | Barium Theory – Caracal Cyborg (He/him) | 2020-12-31 | ✓18 | ✓ | 1 | 1 |
Hasta La Visa | 13 | The House of Congo | Security | Goetia – Caracal Elite (No Pronouns Please!) | 2020-12-31 | ? | ✓ | 1 | 1 |
H.Y.T.T.I.O.A.O.A. | 13 | Heinlein Stronghold | Market | C.M.O.T Dribbler | 2022-03-29 | ? | ✓ | 1 | 1 |
Individual Granted Objective Responsibility | 13 | Heinlein Stronghold | University | Malleable Dolomite | 2022-04-26 | ? | ✓ | 1 | 1 |
The Heat Is On | 13 | Sirius Jump Gate | Gaule Embassy | Colline Beverly | 2022-05-11 | ? | ✓ | 1 | 1 |
Seeking the Sanguine Samhain | 13 | Heinlein Stronghold | Local Shuttles | Quantum Spanner | 2022-05-04 | ? | ✓ | 1 | 1 |
The C.O.B.R.A. Effect | 13 | Heinlein Stronghold | Government Center | Aby Stander | 2022-10-07 | ||||
??? | 13? | The House of Congo | Shipping Bay | Marmalade Eland (She/her) | 2022-10-07 | ||||
Riches to Rag-Tag | 14 | Caen Stronghold | Hotel Rooms | Henry Hephaestus | 2018-11-30 | X | ✓ | 1 | 1 |
Fanning the Flames | 14 | The Maid of Orléans | Government Center | Gaspard Kieren | 2018-12-31 | ✓19 | ✓ | 220 | 1 |
My Savior | 14 | Spirit of Tianjin | Local Shuttles | Greeter Paul | 2019-02-05 | X | ✓ | 1 | 1 |
Ghosts in the Machine | 14 | Caen Stronghold | Bar | Charly Anderson-Farrar | 2019-02-28 | ✓21 | ✓ | 1 | 1 |
Shadow in the Dark | 14 | Caen Stronghold | Port | Gherrek | 2019-03-19 | ✓22 | ✓ | 3 | 223 |
Solomon's Treasures | 14 | Orwell Stronghold | Local Shuttles | Criles Nane | 2019-10-15 | ?24 | ✓ | 1 | 1 |
Dynamic Evaluation | 14 | Orwell Stronghold | Side Jobs | Eva Kypos | 2020-06-09 | ✓25 | ✓ | 1 | 1 |
One Life on Little Earth | 14 | L 726-8 Jump Gate | Clones | Flora Robinson | 2023-02-02 | ||||
Curtain Call | 14? | Spirit of Tianjin | Security | Charmane Parris | 2023-02-02 | ||||
Trade Secrets | 15 | Spirit of Tianjin | Decommissioned Area | Talisa Banks | 2019-02-28 | ✓26 | ✓ | 1 | 1 |
Clone of Contention | 16 | Spirit of Tianjin | Gym | Muscle Man | 2019-03-19 | ✓27 | ✓ | 1 | 1 |
Bloody Evaluation | 16 | Orwell Stronghold | Vendors | Stella Koukoubani | 2020-07-17 | ✓28 | ✓ | 2 | 1 |
A Farewell to Armors | 16 | Ross 154 Jump Gate | Government Center | Paulo Reiser | 2022-08-08 | ? | ✓ | 1 | 1 |
Thereafterward | 16? | Ross 154 Jump Gate | Inn | Charlotte Rampling | 2023-02-02 | ||||
Lost Boy | 16? | LeGuin Stronghold | Government Center | Reginald Smythe | 2023-02-02 | ||||
Trophy Wife | 17 | Asimov Freehold | Bar | Jassandra Phoenix | 2020-12-02 | X | ✓ | 3 | 2 |
Tinker, Taylor, Soldier, Die | 17 | Madame de Pompadour | Market | Tam Tim | 2021-04-23 | X | ✓ | 1 | 1 |
Citizen Omni-Chronicle: Settled Dust | 17 | The House of Syria | Market | Gaius Saladin | 2021-08-16 | X | ✓ | 1 | 1 |
Making a Killing | 17 | The House of Syria | Decommissioned Area | Karl Guigino | 2022-05-04 | ? | ✓ | 1 | 1 |
The Art or The Artist | 17 | Madame de Pompadour | Market | Philippe Gaston | 2022-08-08 | ? | ✓ | 1 | 1 |
The Eye of Iridium | 17? | Madame de Pompadour | Inn | Gaspar Simenon | 2023-02-02 | ||||
Fool’s Gold | 19 | Cape Verde Stronghold | Bar | Jada Perez | 2020-05-01 | X | ✓ | 1 | 1 |
Down With the Sickness | 19 | Cape Verde Stronghold | Decommissioned Area | Shinji Kinsaka | 2020-06-09 | X | ✓ | 1 | 1 |
Unrequited | 19 | Asimov Freehold | Employment | Fareeha Adela | 2020-06-09 | X | ✓ | 1 | 1 |
Drone Alone: An Emberfest Caper | 24 | Spirit of New York City | Lounge | Gunther Sentraperk | 2020-12-31 | ✓29 | ✓ | 1 | 1 |
The Paper Trail | 26? | YZ Ceti Jump Gate | Interstellar Shuttles | Antonina Samiya | 2022-10-07 | ||||
The Truth is Down There | 27 | Spirit of New York City | Bar | Bing Lancaster | 2022-08-08 | ||||
Note: Sort order: level, release date, mission name.
There is also the option to accept some Discreet Work or perform Side Jobs.
Description
You’re exploring the shipyard of København Station when you bump into Kane, the distraught owner of Citizen Shipbuilders. He’s recently challenged his rival, Chamberlain, to a contest to prove who can build the fastest ship, but now the day of the race has come and he knows he’s going to lose. He doesn’t really care how you do it, but he needs you to get the race called off and will pay you a reward to make it happen.
As you navigate Tau Station, your character will be offered missions. There’s nothing really unusual there; missions are pretty common in MMOs. A non-player character (NPC) has a problem and hires you to solve it. You do the work, get your pay and experience points, and move on. But we see every mission, even the short ones, as a chance for the player to interact with the game world and make meaningful choices through their character.
A mission is a story, and Tau Station is a game built around stories.
Some are fairly short and straightforward like the one described above, “Competitive Edge.” It’s just a side mission, a brief interaction with an NPC that gives you a little insight into their life and the background of the space station you’re on. Other story plots are longer and more involved, spreading out over several missions and stations. They may give you clues about what caused the Catastrophe, or delve into the differences between the game’s Consortium and Gaule governments. The missions in the game will take many forms, and with a setting as rich as Tau Station’s there’s no shortage of story ideas and themes to explore. What they all have in common, even the side missions, is that they involve player choice.
We think that stories in games are the most fun when you have agency as a player and can affect the course of the action. We also think those kinds of stories are the most fun to write, so it works out well for everyone. There’s absolutely nothing wrong with the occasional “fetch” mission, such as when an NPC hires you to go to the next station over, pick up an item, and bring it back for them. Tau Station will offer some missions along those lines. But in most of the missions we write we’re striving to give you a more interesting, interactive, experience than that.
In some missions your goal is clear: the NPC needs you to do something fairly specific. But how you accomplish your task will be up to you, based on how you want to play your character. “Competitive Edge” asks you to decide how to go about getting the race canceled. If you like to be reasonable or have a high Social stat, you might appeal to Chamberlain’s better nature by reminding her of all the people who will lose their jobs if Kane’s shipyard goes under. Or maybe you’re feeling a bit more forceful and will use your Strength to convince her to call off the race through intimidation or combat. To keep things interesting, sometimes we throw in hidden options for your character that you’ll only find if you go looking. After all, Chamberlain can’t win the race if she doesn’t have a working ship …
At other times your choice will be less about how to do something and more about what you should do. You’ll be asked to make tough decisions, and the path that you take may lead to very different outcomes for you and the NPCs involved. Perhaps the NPC that you thought was the victim turns out to be the aggressor and you must decide whether or not to keep helping them, even at the expense of others. Or you could be hired for what looks like a totally legitimate job and discover that you’ve gotten mixed up in some criminal activity. Should you take the risk and finish the job? Turn the criminals over to station security? It will be your call. But be prepared to deal with the results – your actions in the missions can affect how much you get paid, your reputation with political factions, what information you learn, even who around you lives and dies.
And sometimes, as in life, you’re going to be presented with multiple options but with no clearly comfortable way forward or happy ending in sight. In a post-Catastrophe galaxy where most people are just trying to survive, it isn’t always possible to be the good guy and there may be no moral choice you can make. At these moments it really comes down to how you perceive your character and the game world around you. Your character will come to life through the choices and decisions you make.
What all this means for the game is that no two players are going to have the same exact experience. The actions you take and the choices you make in the missions can lead to very different outcomes, and those outcomes can affect your character elsewhere in the game and in other missions that you take in the future. You might find yourself in the game’s chat room discussing a mission with a friend and discover that you each got a different piece of information or reward out of it. Their ending to “Competitive Edge” might have been completely different than yours, and that’s part of what makes Tau Station so much fun.
Kickstarter
I like a good story well told. That is the reason I am sometimes forced to tell them myself.
Mark TwainOne of the core pillars of Tau Station are its missions. They are the main medium by which you can experience the many stories of our galaxy, how we introduce you to its denizens and engage you with their struggles, their passions, fears, their loves and laughs. Our missions weave throughout the systems and their stations, tying in themes and genres while guiding you through each narrative.
“A good story well told,” is very much how we approach the crafting of our missions. We want them each to feel like a unique short story that takes you on a journey, be it of emotion, humor, adventure, or the like. We craft them with the user experience very much at the forefront of our design, wanting to engage you in the most satisfying way possible. Aspects such as subtext, agency, and conflict are some of the lenses through which we view and review our missions many times over before we make them live.
There are a number of mission types that each focus on a part of Tau Station that we want to help you delve into. What we refer to in game as Missions tell a variety of tales and tend to explore the thematic focus of the station they originate on. They are the people’s stories, introducing you to characters and seeking to engage you in a number of ways. Some example include:
An ancient and apparently unmanned vessel has arrived at Sol Jump Gate. Various factions demand ownership when the ship suddenly comes to life and demands you, and only you, enter to defuse the self-destruct protocol it has just initiated!
Bloody Evaluation—Orwell Stronghold
A series of murders framed as grotesque art pieces will take the player and their sleuthing partner Qui9 around Spirit of Tianjin. Question suspicious patrons, check recordings and gather clues—but know the murderer may also be keeping an eye on you.
Moments of Truth—Hopkins’ Legacy
A once-revered Tanegashima fleet admiral languishes in a brig cell on a treason charge. She counts off the days until her capital sentence, troubled by one lingering question about her past. Can you help find the answer before her time runs out?
Our Mission Dispatch (and two and three) posts can further tease you with a little extra detail on many more if you find your curiosity piqued!
Weaving through the aforementioned Missions and the stations they take place on is a newer development we are adding very soon. Core Stories grab the mystery at the heart of Tau Station and guide you through the shadows to try and unravel its dangerous plot line. Core Stories will have a unique functionality that focuses on this epic scale quest that will take you through the galaxy and where your choices can branch off into a multitude of possibilities!
Story is quite obviously front and center in a lot that makes up Tau Station. If Tau Station was some sort of time-traveling, intergalactic alien, narrative would absolutely be one of his and her hearts. Each beat tells a tale that we have carefully woven with utmost respect and care so that it reads like a lovingly crafted short story that you direct.
Notes
- Missions will be terminated if they run longer than 15 days:
The mission '<mission>' has been terminated: mission ran longer than 15 days.
Tau Station Notebook
Tau Station Notebook is an on-going project to conceptualise the storyline behind Tau Station. The results are progressively being included in this Tau Station Wiki, under the Additional information from the storyline section. An experimental conceptual approach, as the next image, is updated here as missions are processed.
