Stations

Introduction

Stations are the hubs of all activity in Tau Station.

Though it's clear that older space stations were often spinning toroidal tubes, the majority of inhabited stations settled on a more efficient design. Start with an asteroid several kilometers across and hollow out the interior (it's unknown whether this was done by construction crews or robots). Once hollowed, seal it, spin it, fill it. The resulting station is like a small planet turned inside out. Generally a fusion tube runs through the axis of the station, providing both power and light.

Station List

Station TLA SWB code1 System Level Affiliation Emb Uni Ship Sick Bay Sewers2
Tau Station TAU TAST Sol 1 Consortium Gaule Yes
København KOB KBHV Sol 2 Consortium Yes
Daedalus DDL DAED Sol 3 Consortium Yes
Taungoo Station TNG TAUN Sol 4 Consortium
Nouveau Limoges NVL LIMO Sol 5 Gaule Consy Yes
Sol Jump Gate SJG SOLJ Sol 6 Consortium
Alpha Centauri Jump Gate ACJ ACJG Alpha Centauri A 6 Consortium Gaule
Moissan Station MOI MOIS Alpha Centauri A 7 Gaule Yes Yes
Paris Spatiale PRS PARS Alpha Centauri A 7 Gaule Consy
The Ghost of Mali GOM MALI Alpha Centauri A 8 Consortium
Cirque Centauri CRQ CIRQ Alpha Centauri A 8 Gaule Yes
Spirit of Botswana SOB BOTS Alpha Centauri A 9 Consortium Yes
Bordeaux Station BDX BORD Alpha Centauri A 9 Gaule No
Yards of Gadani YOG YARD Alpha Centauri A 10 Consortium Yes Yes
Barnard's Star Jump Gate3 BSJ BARN Barnard’s Star 10 Consortium Gaule
Caen Stronghold4 CSH CAEN Barnard’s Star 11 Freebooter No
Hopkins' Legacy5 HKL HOPK Barnard’s Star 11 Independent
Estación de Amazon EDA AMAZ Barnard’s Star 12 Gaule Consy
The Maid of Orléans MOO MAID Barnard’s Star 12 Gaule Yes Yes
Sirius Jump Gate SRJ SJGB Sirius A 13 Freebooter Gaule No
Heinlein Stronghold HSH HSAA Sirius A 13 Freebooter Yes No Yes
The House of Congo HOC THOC Sirius A 14 Freebooter Yes No
L 726-8 Jump Gate L7J LOJG L 726-8 A 14 Consortium Gaule
Orwell Stronghold OSH ORWL L 726-8 A 15 Independent Yes
Spirit of Tianjin SOT TIAN L 726-8 A 15 Independent Yes
Ross 154 Jump Gate Ross 154 16  Consortium Gaule Yes
LeGuin Stronghold Ross 154 16 Independent
Madame de Pompadour Ross 154 17 Gaule Consy
The House of Syria Ross 154 17 Consortium Yes
YZ Ceti Jump Gate CJG YCJG YZ Ceti 25 Consortium Gaule
Asimov Freehold ASI ASMV YZ Ceti 26 Consortium
Cape Verde Stronghold CVS CVSA YZ Ceti 26 Consortium Yes
Spirit of New York City NYC SONY YZ Ceti 27 Consortium Yes
Ross 248 Jump Gate Ross 2486 Consortium
Hemingway’s Megamporium Ross 248 Gaule
Wolf 359 Jump Gate W3J Wolf 3597 Consortium
Dhaka Wolf 359 DW3 Wolf 359 Consortium Yes
Nouveau Besançon NVB Wolf 359 Gaule Yes

Stations with an Embassy, University, Shipyard, or Sewers in the Ruins are marked here as they are less common. A missing Sick Bay is even rarer and lethal.

Station/Area Matrix

Star Sol Alpha Centauri A Barnard's Star Sirius A L 726-8 Ross 154 YZ Ceti
Orwellian
Legal
Tier 1 2 3 4 5 6
Level 1 3 4 5 6 6 7 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 25 26 26 27
Station /
Area
Tau Station København Daedalus Taungoo Limoges Jump Gate Jump Gate Moissan Paris Mali Cirque Botswana Bordeaux Gadani Jump Gate Caen Hopkins' Amazon Orléans Jump Gate Heinlein Congo Jump Gate Orwell Tianjin Jump Gate LeGuin Pompadour Syria Jump Gate Asimov Cape Verde New York
Bank ?
Brig
Clones
D-com Area
Embassy G C G C G C G G G C G
Employment ?
Gov't Center
Gym 30 30 30 30 33 33 36 36 36 36 39 39 42 42 45 45 ? ? 48 51 ? ? ? ? ? ? ?
Inn
Market
Port
Residences
Ruins
↳ Sewers
Security
Shipyard
Sick Bay
University

Description

From the notes of Dr. Horatio Lazbender - Benevolent Dynamics.

Space Stations represent humanity’s last sanctuary after the Catastrophe. All of mankind now resides on stations orbiting various planets through a number of systems around the galaxy. Every station was affected to some extent by the galaxy-wide Catastrophe that occurred 62 cycles ago, some managed to maintain some semblance of order but most suffered catastrophic loss of life and infrastructure.

Today, each station that is operational bears some mark of their unique trials during the Catastrophe and most denizens honor the time proudly, like a cultural battle-scar. The cycles after the Catastrophe offered a period of cultural evolution that allowed each station to develop a very distinct and unique social ecology of sorts. Survival is both a traumatic and tempering situation for a species to go through, and it is fascinating to see the different paths inhabitants of different stations traveled through to get there.

From a technical point of view, the bulk of existing Space Stations are built into asteroids and similar existing celestial bodies while a smaller number consist of completely engineered structures built from the ground up. It is presumed that building most stations into asteroids provided the maximum amount of structural integrity and protection from the elements of space. Power is derived from immense reactors that run efficiently and, by and large, automatically. Water reclamation is also present in almost all stations but is, obviously, not an efficient manner of producing an adequate amount of drinking water. It sufficed, barely, for the emergency situations that we found ourselves in after the Catastrophe but, thankfully, now ice mining has begun to resurface as a viable method.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License