Statistics
Every traveler has three physical statistics (Strength, Agility, and Stamina) and two mental statistics (Intelligence, Social). In addition, every traveler has a limited amount of Focus.
Ranks
Statistics are ranked based on player level. Ranks range from Terrible to Exceptional.
Player Level |
Terrible | Very Low | Low | Average | High | Very High | Exceptional |
---|---|---|---|---|---|---|---|
1 | ~10.017 - ~10.135 | ~10.227 - ~10.307 | ~10.388 | ~10.570+ | |||
2 | |||||||
3 | |||||||
4 | ~10.012 | ~10.138 | ~10.346 | ~10.783+ | |||
5 | ~10.447 - ~10.489 | ~10.803+ | |||||
6 | ~10.793 - ~11.139 | ~11.25 | ~11.5 | ~11.75+ | |||
7 | ~12.213+ | ||||||
8 | ~10.588 | ~12.091 - ~12.119 | ~12.659 | ~13.079+ | |||
9 | ~14.491+ | ||||||
10 | ~14.278 - ~14.363 | ~14.987+ | |||||
11 | ~16.550+ | ||||||
12 | ~16.244 | ~18.378+ | |||||
13 | ~19.032+ | ||||||
14 | ~20.948+ | ||||||
15 | |||||||
16 | |||||||
17 | ~23.587 - ~24.215 | ~24.236+ | |||||
18 | ~24.381 - ~25.360 | ~25.373 - ~26.443 | ~26.642+ | ||||
19 | ~26.718 - ~27.455 | ~27.697 - ~28.763 | ~28.942+ | ||||
20 | ~28.942 - ~29.681 | ~29.945 - ~31.247 | ~31.275+ | ||||
21 | ~32.138 - ~33.609 | ~33.624+ | |||||
22 | ~34.546 - ~36.000 | ~36.009+ | |||||
23 | ~36.009 - ~37.599 | ~37.608 - ~39.403 | ~39.412+ | ||||
24 | |||||||
25 |
If you learn more precise numbers add them to the 'Stat Levels' tab of a google doc.
Benefits
In addition to increasing one's chance of successfully accomplishing tasks during Missions, Discreet Work, Career Tasks, and the like:
- Intelligence can shorten or lengthen University courses
- Social can increase or reduce Market prices
- In combat each physical stat functions as a health bar with no other effect1
Training
- Train Strength, Agility, and Stamina at a Gym
- "You can train up your Intelligence while in the Inn or University, traveling [on a Local or Interstellar Shuttle], onboard your ship, or when inside a hotel room."
- Train Social in a Lounge
Regeneration
Statistics regenerate every so often. Factors that increase the percentage regenerated include:
- Being "Well Fed" from using a ration
- Staying in a Hotel Room
- Having VIP status
- Learning Healthcare at a University
page revision: 87, last edited: 18 Oct 2023 15:31